About
Hi, I’m Rae Zhang!
My journey in game development started as a pixel artist, inspired by games like Stardew Valley, where simple visuals tell powerful stories. Over the years, I’ve expanded my skill set to include UI/UX design, narrative development, and game mechanics. What excites me most about game design is the challenge of creating emotional experiences through every layer of the game, from the art to the gameplay mechanics to the story.
Skills & Experience
• 2D Art & Pixel Art: Specializing in characters, environments, and atmospheric designs.
• UI/UX Design: Designing intuitive, visually appealing user interfaces that enhance the player experience.
• Narrative Design: Creating compelling stories and meaningful player choices that shape the emotional arc of the game.
• Collaboration: Experienced in team-based projects, including hackathons, game jams, and grant-funded collaborative games.
My Goals
I’m passionate about developing emotionally engaging games that resonate with players on a personal level. I look forward to working with creative teams, contributing to indie game studios, and continuing to learn and grow in the game development field.
